I (Milo) am a game designer and narrative designer from Brooklyn, NY. Over the course of my career I've made games and interactive experiences of all kinds: I sit on the Story Board for a program developing live action role-playing games for kids, I've designed video games both on my own and on development teams of varying sizes, and I work on Tabletop games in my spare time. My first published tabletop role-playing game, Hollyhock, was nominated for the Indiecade 2023 Tabletop Award, and ScribeOS, a digital larp of mine, was published in Indiepocalypse #58!
I'm looking for work, so if anything stands out to you, I'm available! Or, just play and enjoy my games, and I'll appreciate that too.